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Re: UU Object Diagram



What if we allow to have unlimited number-marked difficulty levels (Sergey's idea?) and, assign kind of "mask-names" (like those proposed by Alexey) for GUI only to the first four of them?

Alexey Parshin wrote:
Actually, the way I understood it, it supposed to be something like this:
- beginner
- intermediate
- advanced
- master

If we keep it that way - the implementation and use are pretty simple..

2006/12/7, Anatoly Volynets <av@total-knowledge.com>:

One more. Said correlation is, most probably, done by voting. Say,
community votes a problem block as difficult as "3". The author
designates it as the most easy to solve, level - 0. Its difficulty mark
then: 3-0. Something like this?

sergey@total-knowledge.com wrote:
> Updated uu.xmi attached
>
>
>> (moving this over to UU list)
>>
>> sergey@total-knowledge.com wrote:
>>
>>> I looked at your diagrams and I have some questions/comments.
>>>
>>> 1. Regarding Levels of Difficulty.
>>> You mention it in your comments, here is the link(2nd paragraph):
>>> http://www.total-knowledge.com/progs/uu/archive/msg00178.html
>>> I thought we would set Levels of Difficulty at a course level,
>>>
>> Err... "Thus, student can select default difficulty level (probably on
>> per-course basis),"
>> _student_ choses his default difficulty level on per-course basis (this
>> is not reflected
>> in scheme, yes). This is different from what creator of a course
does...
>>
>
> So, what the creator of a course does?
> As I understood and reflected in the page mockups, an author
adds/removes
> levels of difficulty on per-course level. All UMOs that belong to the
> course have those levels of difficulty available for use(some children
> UMOs may not  be implemented for certain level of difficulty). A child
UMO
> cannot have more levels of difficulty than it's course.
> Am I wrong?
>
>
>>>  you have
>>> getDifficultyLevel() only in "Problem" interface.
>>> Is it on purpose?
>>>
>>>
>> Not on purpose. Just that the diagram is far from being even
half-baked.
>> It lays down some ideas, but that's it.
>>
>
> Based on my previous comment I moved getDifficultyLevel() from "Problem"
> to "StudyObject".
>
>
> I added some new operations and functions from my diagram with
> documentations. I have bunch of activity diagrams but I can't find the
way
> to copy them from mine to uu.xmi.They are all either one-liners or
> represent simple loop anyway.
>
>
>
>> --
>> Ilya A. Volynets-Evenbakh
>> Total Knowledge. CTO
>> http://www.total-knowledge.com
>>
>>
>>

--

Anatoly Volynets, Co-Founder
total-knowledge.com
culturedialogue.org





--

Anatoly Volynets, Co-Founder
total-knowledge.com
culturedialogue.org


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