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Re:
We could limit voting to only those who tried to pass an object. I don't
know if its a good idea, but if we do this, there will be no need for
separate
voting tables.
Alexey Parshin wrote:
> A question, before I start implementing this structure. We agreed that
> difficulty level doesn't affect access to UMO. So, from any
> standpoint, it is just a number on the screen. Implementing this
> number, however, requires the vote counter and average vote. This, in
> turn, requires a table per UMO type. Now, the question:
>
> Does implementing a community difficulty level worth implementing 5..7
> tables plus corresponding stored procs?
>
> I can, of course, make an economy class implementation - all UMO'
> votes in the single table (victimize the data integrity).. But still?
> I'm starting after your command.
>
> 2006/12/16, Anatoly Volynets <av@total-knowledge.com
> <mailto:av@total-knowledge.com>>:
>
> I don't remember that agreement, but I need two part difficulty level
> (one part set for Repository by community, another set within the
> course or between courses of this author by this author) as I
> described it.
>
--
Ilya A. Volynets-Evenbakh
Total Knowledge. CTO
http://www.total-knowledge.com
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